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Kosh at Zapurza Playing, Learning, and Showing Up
Swarali Teke | December 26, 2025

As a design studio, we often spend hours obsessing over details, concepts, mechanics, illustrations, rules, and storytelling. But every once in a while, a we get an opportunity to step out showcase the work we have done, Zapurza was one such experience.
Set amidst nature, art galleries, and museums, Zapurza hosted a four-day festival that celebrated creativity, slow living, and meaningful experiences. It felt like the perfect environment for our games to step out into the real world.
The Stall as an Experience
From the very beginning, our intention was about creating an inviting space, one that reflected Kosh’s design sensibility and curiosity-led approach. We invested time and effort into making the stall visually engaging, using posters, a standee, and bunting to draw people in. The aim was simple: spark interest and invite conversation.
And it worked.
People stopped. They asked questions. They picked up the games. They sat down.
What truly stood out was the interaction. We hosted small game sessions, explained mechanics, laughed over rounds, and watched people connect, with the games and with each other. Some stayed for a quick play, some returned with friends, and some just wanted to talk about how games bring people together.

What mattered the most was
• Learning how to set up and run a stall
• Understanding audience behavior in an open, cultural space
• Practicing engagement and facilitation
• Build confidence in presenting our games
And most importantly, showing up as a brand in the real world.
The cherry on the cake was that we sold 7 games and got a pre booking for a game in the pipeline. The real value was in observing how people respond to our work, in learning how to explain our games better, and in understanding what excites players when they first encounter Kosh.
Zapurza reminded us that games are not just products, they are experiences. They come alive when people sit together, talk, think, laugh, and play.
Looking Ahead
This was a small step, but an important one. It reaffirmed why Kosh exists and what we want to build going forward, thoughtfully designed games that create moments of connection.
Zapurza gave us exposure, learning, and clarity. And for us, that made the experience completely worth it.

© 2025 Studio Vitamin-D Pvt. Ltd.
great things start with a conversation !
© 2025 Studio Vitamin-D Pvt. Ltd.
great things start with a conversation !
© 2025 Studio Vitamin-D Pvt. Ltd.
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Ramen
Kosh at Zapurza Playing, Learning, and Showing Up
Kosh at Zapurza Playing, Learning, and Showing Up
A story about ramen and it impact on history
Swarali Teke | December 26, 2025
Swarali Teke | December 26, 2025






As a design studio, we often spend hours obsessing over details, concepts, mechanics, illustrations, rules, and storytelling. But every once in a while, a we get an opportunity to step out showcase the work we have done, Zapurza was one such experience.
Set amidst nature, art galleries, and museums, Zapurza hosted a four-day festival that celebrated creativity, slow living, and meaningful experiences. It felt like the perfect environment for our games to step out into the real world.
The Stall as an Experience
From the very beginning, our intention was about creating an inviting space, one that reflected Kosh’s design sensibility and curiosity-led approach. We invested time and effort into making the stall visually engaging, using posters, a standee, and bunting to draw people in. The aim was simple: spark interest and invite conversation.
And it worked.
People stopped. They asked questions. They picked up the games. They sat down.
What truly stood out was the interaction. We hosted small game sessions, explained mechanics, laughed over rounds, and watched people connect, with the games and with each other. Some stayed for a quick play, some returned with friends, and some just wanted to talk about how games bring people together.
As a design studio, we often spend hours obsessing over details, concepts, mechanics, illustrations, rules, and storytelling. But every once in a while, a we get an opportunity to step out showcase the work we have done, Zapurza was one such experience.
Set amidst nature, art galleries, and museums, Zapurza hosted a four-day festival that celebrated creativity, slow living, and meaningful experiences. It felt like the perfect environment for our games to step out into the real world.
The Stall as an Experience
From the very beginning, our intention was about creating an inviting space, one that reflected Kosh’s design sensibility and curiosity-led approach. We invested time and effort into making the stall visually engaging, using posters, a standee, and bunting to draw people in. The aim was simple: spark interest and invite conversation.
And it worked.
People stopped. They asked questions. They picked up the games. They sat down.
What truly stood out was the interaction. We hosted small game sessions, explained mechanics, laughed over rounds, and watched people connect, with the games and with each other. Some stayed for a quick play, some returned with friends, and some just wanted to talk about how games bring people together.
As a design studio, we often spend hours obsessing over details, concepts, mechanics, illustrations, rules, and storytelling. But every once in a while, a we get an opportunity to step out showcase the work we have done, Zapurza was one such experience.
Set amidst nature, art galleries, and museums, Zapurza hosted a four-day festival that celebrated creativity, slow living, and meaningful experiences. It felt like the perfect environment for our games to step out into the real world.
The Stall as an Experience
From the very beginning, our intention was about creating an inviting space, one that reflected Kosh’s design sensibility and curiosity-led approach. We invested time and effort into making the stall visually engaging, using posters, a standee, and bunting to draw people in. The aim was simple: spark interest and invite conversation.
And it worked.
People stopped. They asked questions. They picked up the games. They sat down.
What truly stood out was the interaction. We hosted small game sessions, explained mechanics, laughed over rounds, and watched people connect, with the games and with each other. Some stayed for a quick play, some returned with friends, and some just wanted to talk about how games bring people together.
What mattered the most was
• Learning how to set up and run a stall
• Understanding audience behavior in an open, cultural space
• Practicing engagement and facilitation
• Build confidence in presenting our games
And most importantly, showing up as a brand in the real world.
The cherry on the cake was that we sold 7 games and got a pre booking for a game in the pipeline. The real value was in observing how people respond to our work, in learning how to explain our games better, and in understanding what excites players when they first encounter Kosh.
Zapurza reminded us that games are not just products, they are experiences. They come alive when people sit together, talk, think, laugh, and play.
Looking Ahead
This was a small step, but an important one. It reaffirmed why Kosh exists and what we want to build going forward, thoughtfully designed games that create moments of connection.
Zapurza gave us exposure, learning, and clarity. And for us, that made the experience completely worth it.
What mattered the most was
• Learning how to set up and run a stall
• Understanding audience behavior in an open, cultural space
• Practicing engagement and facilitation
• Build confidence in presenting our games
And most importantly, showing up as a brand in the real world.
The cherry on the cake was that we sold 7 games and got a pre booking for a game in the pipeline. The real value was in observing how people respond to our work, in learning how to explain our games better, and in understanding what excites players when they first encounter Kosh.
Zapurza reminded us that games are not just products, they are experiences. They come alive when people sit together, talk, think, laugh, and play.
Looking Ahead
This was a small step, but an important one. It reaffirmed why Kosh exists and what we want to build going forward, thoughtfully designed games that create moments of connection.
Zapurza gave us exposure, learning, and clarity. And for us, that made the experience completely worth it.
What mattered the most was
• Learning how to set up and run a stall
• Understanding audience behavior in an open, cultural space
• Practicing engagement and facilitation
• Build confidence in presenting our games
And most importantly, showing up as a brand in the real world.
The cherry on the cake was that we sold 7 games and got a pre booking for a game in the pipeline. The real value was in observing how people respond to our work, in learning how to explain our games better, and in understanding what excites players when they first encounter Kosh.
Zapurza reminded us that games are not just products, they are experiences. They come alive when people sit together, talk, think, laugh, and play.
Looking Ahead
This was a small step, but an important one. It reaffirmed why Kosh exists and what we want to build going forward, thoughtfully designed games that create moments of connection.
Zapurza gave us exposure, learning, and clarity. And for us, that made the experience completely worth it.
great things start with a conversation !
© 2025 Studio Vitamin-D Pvt. Ltd.
great things start with a conversation !
© 2025 Studio Vitamin-D Pvt. Ltd.